Version 1.35 - Premiere on itch.io!


Welcome in the 2nd devlog - it's the premiere time! I'm happy to announce that all the game's content is in; all secrets and rewards for finding (and beating) them. Also added little QoL for speedrunners: run timer, alternative controls scheme for keyboard, and a bunch of links in menu to my socials.

  • Core game complete and released on Steam - DONE
  • Current run progression save system - DONE
  • Final secret room - DONE
  • Global Leaderboard replaced with local scoreboard - DONE (game works offline)
  • itch.io release- WIP
  • Steam-agnostic achievements

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